Jason (GameGobble): Raptor is a 2 player card-driven board game that has been praised for the gameplay, theme, and art. Can you share some background of how the initial ideas for the game led to the final product?
Bruno (game designer): I had this idea in mind for a long time without really knowing what to do with it. When Bruno Faidutti asked me to build a pure 2 player game with him, we discussed the idea further. We wanted special abilities strongly connected to a theme, and less emphasis on the mathematical aspect. We worked with Vincent Dutrait and asked for artwork to tell the story in the cards, as if we were watching a movie.
Jason (GameGobble): The game 7 Wonders came out in 2010. 7 Wonders Duel followed 5 years later, and while related, is considered a stand alone game. What are the best elements of 7 Wonders that are present in 7 Wonders Duel?
Bruno (game designer): First, i have to remind readers that 7 Wonders is a game designed by Antoine Bauza, alone. This game was a huge, huge success, winning the prestigious Spiel des Jahres Connoisseur-gamer Game of the Year. It’s playable from 3 to 7 players, including a variant for 2 players. But Antoine was never happy with this variant. It works but didn’t give the game experience he wanted. So he decided to develop a pure 2 player game, and he invited me to work with him on that project.
Our target was to capture the flavor of the basic 7 Wonders but in a 2 player game. All the basic elements of the initial game are included in 7 Wonders Duel, but specifically adapted to a 2 player fight.