Cards, Ravens, and Stabbing Your Friends in the Back

Cards, Ravens, and Stabbing Your Friends in the Back

Jason (GameGobble): Your games company Smirk & Dagger has a tagline of “cause games are a lot more fun when you can stab a friend in the back.” What are some of the ways those gotcha moments appear in Nevermore?

Curt (game designer): The game is filled with them and it is baked right into the core drafting mechanic. To play well, you are not just drafting the best cards for your hand and purposes, but carefully minding what you pass to your opponent. By sending them cards that set an expectation – and then breaking the pattern to suddenly deprive them of what they need and hand them junk instead, you bust their hand. “Hate drafting” is often more important than actual drafting in this game – and they will curse you for it.

The “Yahtzee on Steroids” Game That Became a Mensa Select Winner

The “Yahtzee on Steroids” Game That Became a Mensa Select Winner

Jason (GameGobble): Favor of the Pharaoh was a Mensa Select winner in 2016. Why do you think your game stood out?

Tom (game designer): It’s accessible, fairly quick to play, and offers interesting decisions without too much “analysis paralysis”, due to the strong random element and luck that dice games offer. Most important, it’s fun and often leaves the players wanting to play it again.